29
Nov
07

final project progress / to-do list

Some notes:

  • basic directions: forward, left, right, up/down (stairs/elevator)….thought about adding reverse but it doesn’t really make much sense - you could get “stuck” if you’re told to go back a step and you’ve reached the beginning.
  • basic rules: walk forward until you come to an intersection. what defines an intersection? a point where you can turn left/right or go up/down, etc. stop at the intersection and skip to another random track to determine which way to go.
  • how does the game end? when you get sick of it? if the tracks are shuffling there can’t really be an “end.” maybe one is randomly an “ending,” although that wouldn’t work because it could accidentally be the first track.

Some things to do:

  • finalize “rules” for movement/turning vs. shuffle function
  • script out speech for audio tracks
  • figure out how a story fits into this, or how to break it up so it can “randomize” and still loosely make sense

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